Sunday 3 July 2016

WWE 2K14

Image Source: Amazon
Written By: Mark Armstrong

Publisher: 2K Sports
Developer: Yuke's and Visual Concepts
Genre: Wrestling
Series: WWE (Previously SmackDown! and SmackDown vs. Raw)
Released: October 29 2013 (US) and November 1 2013 (UK)
Certificate: 16
Consoles: PS3 and Xbox 360

So, at last we have the much-hyped WWE 2K14, the latest instalment of the lengthy WWE videogame series, and the first to be published by 2K Sports. Considering the quick turnaround after THQ folded in early 2013, it was likely that this would be a transitional game in some ways, and that is the case, with little in the way of major new features and a greater emphasis on minor tweaks, for the large part. However, the changes which have been made are almost all for the better, resulting in arguably the greatest WWE videogame since the mid-2000s.

Let's start with 30 Years Of WrestleMania, a mode which celebrates WWE's biggest event through a series of matches from the history of the show, along with in-game challenges. If that sounds familiar, it's because the WrestleMania Tour option from the 2009 game WWE Legends Of WrestleMania offered something very similar. Where 30 Years exceeds WM Tour is that the mode covers the entire history of WM so far (WM 29 is the most recent Mania so this is where the mode ends, despite its name), with a load of unlockables, photos and video content in the manner of last year's Attitude Era mode, and with a greater range of characters and a larger spotlight on the entire legacy of WrestleMania.

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